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research papers on hci

HCI International 2022 - Late Breaking Papers. Multimodality in Advanced Interaction Environments

24th International Conference on Human-Computer Interaction, HCII 2022, Virtual Event, June 26 – July 1, 2022, Proceedings

  • Conference proceedings
  • © 2022
  • Masaaki Kurosu 0 ,
  • Sakae Yamamoto 1 ,
  • Hirohiko Mori 2 ,
  • Dylan D. Schmorrow 3 ,
  • Cali M. Fidopiastis 4 ,
  • Norbert A. Streitz 5 ,
  • Shin'ichi Konomi 6

The Open University of Japan, Chiba, Japan

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Tokyo University of Science, Tokyo, Japan

Tokyo city university, tokyo, japan, soar technology inc., orlando, usa, katmai government services, orlando, usa, smart future initiative, frankfurt am main, germany, kyushu university, fukuoka, japan.

Part of the book series: Lecture Notes in Computer Science (LNCS, volume 13519)

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  • HCII: International Conference on Human-Computer Interaction

Conference proceedings info: HCII 2022.

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About this book

Volume LNCS 13519 is part of the refereed proceedings of the 24th International Conference on Human-Computer Interaction, HCII 2022, which was held virtually during June 26 to July 1, 2022.

A total of 5583 individuals from academia, research institutes, industry, and governmental agencies from 88 countries submitted contributions, and 1276 papers and 275 posters were included in the proceedings that were published just before the start of the conference. Additionally, 296 papers and 181 posters are included in the volumes of the proceedings published after the conference, as “Late Breaking Work” (papers and posters). The contributions thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas.

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research papers on hci

Introduction | New Directions in Third Wave HCI

research papers on hci

Introduction: New Directions in Third Wave HCI

research papers on hci

In-Depth Analysis of Multimodal Interaction: An Explorative Paradigm

  • computer aided instruction
  • computer vision
  • Human-Computer Interaction (HCI)
  • information retrieval
  • information systems
  • interactive computer graphics
  • knowledge-based system
  • learning environments
  • machine learning
  • online learning
  • recommender systems
  • signal processing
  • software architecture
  • software design
  • software engineering
  • user interfaces

Table of contents (38 papers)

Front matter, multimodal interaction and psychophysiological computing, 3d hand pose recognition over a wide area using two omnidirectional cameras with field-of-view division.

  • Yuta Abe, Takashi Komuro

Towards a Dynamic Model for the Prediction of Emotion Intensity from Peripheral Physiological Signals

  • Isabel Barradas, Reinhard Tschiesner, Angelika Peer

Introduction to the 2nd Edition of “Semantic, Artificial and Computational Interaction Studies”

  • Cornelia Ebert, Andy Lücking, Alexander Mehler

Towards Efficient Odor Diffusion with an Olfactory Display Using an Electronic Nose

  • Miguel Garcia-Ruiz, Laura Gaytan-Lugo, Pedro Santana Mancilla, Raul Aquino-Santos

Rendering Personalized Real-Time Expressions While Speaking Under a Mask

  • Akira Hashimoto, Jun-Li Lu, Yoichi Ochiai

Applying Generative Adversarial Networks and Vision Transformers in Speech Emotion Recognition

  • Panikos Heracleous, Satoru Fukayama, Jun Ogata, Yasser Mohammad

Development of a Web-Based Interview Support System Using Characters Nodding with Various Movements

  • Yutaka Ishii, Satoshi Kurokawa, Miwako Kitamura, Tomio Watanabe

Emotion Recognition from Physiological Signals Using Continuous Wavelet Transform and Deep Learning

  • Lana Jalal, Angelika Peer

Surrogate Sensory Feedback of Grip Force in Older and Younger Participants only Influences Fine Motor Control, but Not the Object Weight Perception

  • Jai Prakash Kushvah, Gerhard Rinkenauer

Laughter Meaning Construction and Use in Development: Children and Spoken Dialogue Systems

  • Chiara Mazzocconi

Skeleton-Based Sign Language Recognition with Graph Convolutional Networks on Small Data

  • Yuriya Nakamura, Lei Jing

Gesture Elicitation for Augmented Reality Environments

  • Francisco Vinicius Nascimento da Silva, Francisco C. de Mattos Brito Oliveira, Robson de Moraes Alves, Gabriela de Castro Quintinho

A Systematic Procedure for Comparing Template-Based Gesture Recognizers

  • Mehdi Ousmer, Arthur Sluÿters, Nathan Magrofuoco, Paolo Roselli, Jean Vanderdonckt

An Elderly User-Defined Gesture Set for Audio Natural Interaction in Square Dance

Using fiducial marker for analyzing wearable eye-tracker gaze data measured while cooking.

  • Miona Tabuchi, Tetsuya Hirotomi

Using Wearable Devices for Emotion Recognition in Mobile Human- Computer Interaction: A Review

  • Tao Wang, Hanling Zhang

Human-Robot Interaction

Human-robot-collaboration in the healthcare environment: an exploratory study.

  • Katharina Gleichauf, Ramona Schmid, Verena Wagner-Hartl

Other volumes

Human-computer interaction. theoretical approaches and design methods, human-computer interaction. technological innovation, human-computer interaction. user experience and behavior, human interface and the management of information: visual and information design, human interface and the management of information: applications in complex technological environments, engineering psychology and cognitive ergonomics, universal access in human-computer interaction. novel design approaches and technologies, universal access in human-computer interaction. user and context diversity, augmented cognition, cross-cultural design. interaction design across cultures, cross-cultural design. applications in learning, arts, cultural heritage, creative industries, and virtual reality, cross-cultural design. applications in business, communication, health, well-being, and inclusiveness, cross-cultural design. product and service design, mobility and automotive design, cities, urban areas, and intelligent environments design, social computing and social media: design, user experience and impact, social computing and social media: applications in education and commerce, virtual, augmented and mixed reality: design and development, virtual, augmented and mixed reality: applications in education, aviation and industry, digital human modeling and applications in health, safety, ergonomics and risk management. anthropometry, human behavior, and communication, digital human modeling and applications in health, safety, ergonomics and risk management. health, operations management, and design, design, user experience, and usability: ux research, design, and assessment, design, user experience, and usability: design for emotion, well-being and health, learning, and culture, design, user experience, and usability: design thinking and practice in contemporary and emerging technologies, culture and computing, distributed, ambient and pervasive interactions. smart environments, ecosystems, and cities, distributed, ambient and pervasive interactions. smart living, learning, well-being and health, art and creativity, hci in business, government and organizations, learning and collaboration technologies. designing the learner and teacher experience, learning and collaboration technologies. novel technological environments, human aspects of it for the aged population. design, interaction and technology acceptance, human aspects of it for the aged population. technology in everyday living, adaptive instructional systems, hci for cybersecurity, privacy and trust, hci in games, hci in mobility, transport, and automotive systems, artificial intelligence in hci, design, operation and evaluation of mobile communications, hci international 2022 - late breaking papers. design, user experience and interaction, hci international 2022 - late breaking papers. interaction in new media, learning and games, hci international 2022 – late breaking papers: interacting with extended reality and artificial intelligence, hci international 2022 – late breaking papers: hci for today's community and economy, hci international 2022 – late breaking papers: hci for health, well-being, universal access and healthy aging, hci international 2022 – late breaking papers: ergonomics and product design, hci international 2022 posters, hci international 2022 – late breaking posters, editors and affiliations.

Masaaki Kurosu

Sakae Yamamoto

Hirohiko Mori

Dylan D. Schmorrow

Cali M. Fidopiastis

Norbert A. Streitz

Shin'ichi Konomi

Bibliographic Information

Book Title : HCI International 2022 - Late Breaking Papers. Multimodality in Advanced Interaction Environments

Book Subtitle : 24th International Conference on Human-Computer Interaction, HCII 2022, Virtual Event, June 26 – July 1, 2022, Proceedings

Editors : Masaaki Kurosu, Sakae Yamamoto, Hirohiko Mori, Dylan D. Schmorrow, Cali M. Fidopiastis, Norbert A. Streitz, Shin'ichi Konomi

Series Title : Lecture Notes in Computer Science

DOI : https://doi.org/10.1007/978-3-031-17618-0

Publisher : Springer Cham

eBook Packages : Computer Science , Computer Science (R0)

Copyright Information : The Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerland AG 2022

Softcover ISBN : 978-3-031-17617-3 Published: 02 October 2022

eBook ISBN : 978-3-031-17618-0 Published: 01 October 2022

Series ISSN : 0302-9743

Series E-ISSN : 1611-3349

Edition Number : 1

Number of Pages : XX, 558

Number of Illustrations : 62 b/w illustrations, 206 illustrations in colour

Topics : User Interfaces and Human Computer Interaction

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Computer Science > Human-Computer Interaction

Title: transitioning to human interaction with ai systems: new challenges and opportunities for hci professionals to enable human-centered ai.

Abstract: While AI has benefited humans, it may also harm humans if not appropriately developed. The focus of HCI work is transiting from conventional human interaction with non-AI computing systems to interaction with AI systems. We conducted a high-level literature review and a holistic analysis of current work in developing AI systems from an HCI perspective. Our review and analysis highlight the new changes introduced by AI technology and the new challenges that HCI professionals face when applying the human-centered AI (HCAI) approach in the development of AI systems. We also identified seven main issues in human interaction with AI systems, which HCI professionals did not encounter when developing non-AI computing systems. To further enable the implementation of the HCAI approach, we identified new HCI opportunities tied to specific HCAI-driven design goals to guide HCI professionals in addressing these new issues. Finally, our assessment of current HCI methods shows the limitations of these methods in support of developing AI systems. We propose alternative methods that can help overcome these limitations and effectively help HCI professionals apply the HCAI approach to the development of AI systems. We also offer strategic recommendations for HCI professionals to effectively influence the development of AI systems with the HCAI approach, eventually developing HCAI systems.
Comments: 72 pages
Subjects: Human-Computer Interaction (cs.HC); Artificial Intelligence (cs.AI)
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Human–computer interaction (hci) advances to re-contextualize cultural heritage toward multiperspectivity, inclusion, and sensemaking.

research papers on hci

1. Introduction

How can HCI research approach CH re-contextualization to enable multiperspectivity, inclusion, and sensemaking?
  • Case 1 presents a methodological approach to enable multiperspectivity already in the Ideation stage of HCI projects, fostering inclusion early in technological development.
  • Case 2 reflects on Exploration and Prototyping as a means of communicating with Indigenous user groups to achieve a shared understanding of different cultural values more quickly.
  • Case 3 focuses on 3D scanning and modeling in Cultural Landscape Analysis and Documentation and preservation to support decision-making in CH management and discusses digital tools to promote sensemaking through active stakeholder participation.
  • Case 4 discusses digital data legacies and the development of personal cultural heritage through social media and online platforms, highlighting the need for further Evaluation of the increasing HCI components in CH entanglements (Figure 6).

2. Background

2.1. interactive ch for preservation, experience, and sensemaking, 2.2. multiperspectivity and socio-cultural inclusion, 2.3. decolonialism and pluriversality, 3. case study selection and collaborative reflection, 4. case studies, 4.1. re-contextualizing intangible ch as a factor of inclusion and cohesion in design ideation, 4.2. exploring designs through prototypes for indigenous museums, 4.3. digital landscape and community involvement of the bamiyan world heritage (afghanistan), 4.4. re-contextualizing digital ch: the legacy of social media data, 4.5. summary of case studies, 5. discussion, 5.1. the role of the hci–ch relationship and entanglements in ch re-contextualization, 5.2. consequences for hci technology and research, 5.3. limitations and outlook, 6. conclusions, author contributions, institutional review board statement, informed consent statement, data availability statement, acknowledgments, conflicts of interest.

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Click here to enlarge figure

CaseContextHCI forLocationProject Phase
Intangible CH as a Factor in Design IdeationInclusion MultiperspectivityEngland, EuropeIdeation
methodological choices and flexibility to foster inclusion and cohesion
communicating individual social and cultural values to others
co-design, arts-based methods
researcher diversity, reflexivity, arts-based methods, slow science
pre-figuring
Interaction Design for Indigenous Museum and CHMultiperspectivity SensemakingNorthern Finland, EuropeExploration andPrototyping
value of listening and flexibility
exploring sensitive topics, Indigenous-led project
participatory design, prototyping, iteration
empowering locals, involving experts, co-design
pre-figuring, enabling and facilitating
CH management for Cultural LandscapeInclusion SensemakingAfghanistan, AsiaAnalysis to Documentation
visualize the impact of planning decision to local stakeholders
foster feedback and stakeholder participation
field survey, remote sensing, 3D modeling, community involvement
self-determination on heritage values, reconciliation after conflict
mediating and converging
Social Media Data as Digital CHSensemakingGermany, EuropeEvaluation
facilitating sensemaking of and empowerment over one’s own data
data bequest of one’s digital identity and possessions
web application testing, lab study
AI assistance, data ownership, future digital cultures and CH
converging
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Share and Cite

Hirsch, L.; Paananen, S.; Lengyel, D.; Häkkilä, J.; Toubekis, G.; Talhouk, R.; Hespanhol, L. Human–Computer Interaction (HCI) Advances to Re-Contextualize Cultural Heritage toward Multiperspectivity, Inclusion, and Sensemaking. Appl. Sci. 2024 , 14 , 7652. https://doi.org/10.3390/app14177652

Hirsch L, Paananen S, Lengyel D, Häkkilä J, Toubekis G, Talhouk R, Hespanhol L. Human–Computer Interaction (HCI) Advances to Re-Contextualize Cultural Heritage toward Multiperspectivity, Inclusion, and Sensemaking. Applied Sciences . 2024; 14(17):7652. https://doi.org/10.3390/app14177652

Hirsch, Linda, Siiri Paananen, Denise Lengyel, Jonna Häkkilä, Georgios Toubekis, Reem Talhouk, and Luke Hespanhol. 2024. "Human–Computer Interaction (HCI) Advances to Re-Contextualize Cultural Heritage toward Multiperspectivity, Inclusion, and Sensemaking" Applied Sciences 14, no. 17: 7652. https://doi.org/10.3390/app14177652

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